Scene 2 - For this project I created a 3D game experience that emulated a music festival, inspired in Y2K retro futuristic aesthetic and jazz music (BETA). This the first 3D game I ever made. It was a great and sort of addictive learning experience.
Character Development
Rabbit Fam
From cube to wonder
Extruding from a cube, I shaped this character without looking any references. I simply let the angles speak to me as I went. I had to remove the particle systems to speed up the process in Unity. All colours and textures were finalised in the game engine.
Host
Creating something from scratch has such transformative qualities. I birthed my first body topology using subdivision surface and sculpting tools.